Pues yo acabo de cambiarlo y casi que me va peor que antes.
He probado en mónaco, sobrecalentando el motor y cuando he roto tenía 0% de vida en XD y 80 en el GS-Pro.
Los ajustes los he dejado así:
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[ENG]
LifetimeAvg = 15000
LifetimeVar = 500
LifetimeEngineRPM_base = 9950
LifetimeEngineRPM_half = 50.0
LifetimeOilTemp_base = 120.0
LifetimeOilTemp_half = 2
RaceLaps = 60
;racetime son 60 por defecto
RaceTime = 120
TimeScaled = 1
SimRaceLapsInPractice = 37
TempAmount = 50
RpmAmount = 50
Con este motor:
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FuelConsumption=5.072375e-05 // affected by throttle position and engine speed //ORIGINAL 5.797e-05
FuelEstimate=1.00000 // fudge factor for differences between vehicle types (used for lap estimates and AI pit scheduling)
EngineInertia=0.20500 // rotational inertia of engine components
IdleThrottle=1 // throttle multiplier to help maintain idle speed
IdleRPMLogic=(1200, 1400) // attempt to maintain idle speed between these RPMs
LaunchEfficiency=0 // efficiency (0.0-1.0) of launch control, or 0.0 if N/A
LaunchRPMLogic=(6000, 7000) // holds RPM in this range before launch (used for AI even if launch control is N/A!)
RevLimitRange=(9750, 50, 10)
RevLimitSetting=4
RevLimitLogic=10 // RPM range around current setting where rev limiter operates
RevLimitAvailable=1 // whether to use a rev limit (if 0, you still must have a "rev limit", just make it 40000 or so, and make sure to change [CONTROLS]->UpshiftAlgorithm to fix shifting points)
EngineMapRange=(0, 1, 1) // 0 = most driveable, max = most power (low gears only) (unimplemented)
EngineMapSetting=0
EngineBrakingMapRange=(0, 1.000e-05, 1) // input throttle is ranged from minimum to 100%, with the minimum = setting * step * RPM,
EngineBrakingMapSetting=1 // the default is 1 * 0.000133 * 15000 RPM = 2% applied throttle at zero input throttle
EngineBoostRange=(0.01000, 1, 2)
EngineBoostSetting=0
BoostEffects=(50, 0.450, 15.000) // RPM increase per setting, fuel increase (45%) per setting, engine wear rate (115%) per setting
BoostTorque=-0.00410 // 0.4% less torque per setting (applies to all RPMs)
BoostPower=0.00200 // % more horsepower per setting
OptimumOilTemp=105.00 // degrees Celsius at which engine operates optimally
CombustionHeat=41.10 // degrees Celsius added per liter of fuel burned
EngineSpeedHeat=1.420e-03 // heat added linearly with engine speed
OilMinimumCooling=9.108e-04 // heat added linearly with engine speed
OilWaterHeatTransfer=(0.0116, 1.786e-04) // heat transfer from oil to water (base, w/ engine speed)
WaterMinimumCooling=0.00370 // heat dissipated without radiator
RadiatorCooling=(3.200e-04, 1.400e-04) // cooling rate with velocity (base, per setting)
LifetimeEngineRPM=(9950, 50) // (base engine speed for lifetime, range where lifetime is halved)
LifetimeOilTemp=(120, 2.0) // (base oil temp for lifetime, range where lifetime is halved)
LifetimeAvg=15000 // average lifetime in seconds
LifetimeVar=500 // lifetime random variance
EngineEmission=(0, 0.5000, -0.3000) // where flames and smoke are emitted (relative to ref frame at rear axle)
EngineSound=(0, 0.5000, -0.2000) // where engine sound is played (relative to ref frame at rear axle)
SpeedLimiter=1 // whether vehicle has a pitlane speed limiter
OnboardStarter=1 // whether vehicle restarts when stalled
StarterTiming=(1.50, 0.1000, 0.0) // average and variable cranking time, then time to blend with starting sound
Y este .GDB
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GarageDepth = 1.9
RacePitKPH = 60
NormalPitKPH = 60
Practice1Day = Friday
Practice1Start = 14:00
Practice1Duration = 60
Practice2Day = Saturday
Practice2Start = 14:00
Practice2Duration = 10
Practice3Day = Saturday
Practice3Start = 14:00
Practice3Duration = 10
Practice4Day = Saturday
Practice4Start = 14:00
Practice4Duration = 10
QualifyDay = Saturday
QualifyStart = 14:00
QualifyDuration = 10
QualifyLaps = 20
WarmupDay = Sunday
WarmupStart = 14:00
WarmupDuration = 5
RaceDay = Sunday
RaceStart = 14:00
RaceLaps = 60
RaceTime = 120