Si abres el profile del GS-Pro con un editor de texto, verás que en las últimas lineas aparece parte del código del motor:
Debes editarlo y poner lo correspondiente con los datos del motor del mod, normalmente el nombre del archivo es XXX_engine.ini (o similares)
Código: Seleccionar todo
// Engine data generated by PhysicsEditor
RPMTorque=( 0.0, -20.4, -25.0)
RPMTorque=( 250.0, -18.3, 9.9)
RPMTorque=( 500.0, -19.3, 33.2)
RPMTorque=( 750.0, -23.3, 48.0)
RPMTorque=( 1000.0, -27.3, 61.8)
RPMTorque=( 1250.0, -31.6, 77.7)
RPMTorque=( 1500.0, -36.6, 95.7)
RPMTorque=( 1750.0, -39.4, 122.2)
RPMTorque=( 2000.0, -42.9, 150.8)
RPMTorque=( 2250.0, -46.1, 180.5)
RPMTorque=( 2500.0, -50.3, 204.9)
RPMTorque=( 2750.0, -53.4, 234.5)
RPMTorque=( 3000.0, -57.6, 261.0)
RPMTorque=( 3250.0, -60.8, 295.9)
RPMTorque=( 3500.0, -66.0, 315.1)
RPMTorque=( 3750.0, -69.2, 335.0)
RPMTorque=( 4000.0, -73.4, 350.8)
RPMTorque=( 4250.0, -77.6, 367.7)
RPMTorque=( 4500.0, -81.8, 379.1)
RPMTorque=( 4750.0, -87.0, 392.6)
RPMTorque=( 5000.0, -91.2, 404.6)
RPMTorque=( 5250.0, -94.4, 412.7)
RPMTorque=( 5500.0, -98.6, 421.1)
RPMTorque=( 5750.0, -101.7, 429.5)
RPMTorque=( 6000.0, -105.1, 436.9)
RPMTorque=( 6250.0, -109.1, 443.2)
RPMTorque=( 6500.0, -110.1, 449.0)
RPMTorque=( 6750.0, -113.3, 453.7)
RPMTorque=( 7000.0, -116.4, 457.9)
RPMTorque=( 7250.0, -118.5, 461.5)
RPMTorque=( 7500.0, -118.5, 464.5)
RPMTorque=( 7750.0, -118.5, 467.0)
RPMTorque=( 8000.0, -118.6, 470.0)
RPMTorque=( 8250.0, -120.6, 468.5)
RPMTorque=( 8500.0, -120.6, 464.5)
RPMTorque=( 8750.0, -119.7, 460.5)
RPMTorque=( 9000.0, -119.6, 454.5)
RPMTorque=( 9250.0, -119.6, 448.5)
RPMTorque=( 9500.0, -118.5, 442.5)
RPMTorque=( 9750.0, -115.4, 435.5)
RPMTorque=( 10000.0, -110.1, 427.4)
RPMTorque=( 10250.0, -101.7, 413.8)
RPMTorque=( 10500.0, -89.1, 395.7)
RPMTorque=( 10750.0, -73.4, 375.8)
RPMTorque=( 11000.0, -55.0, 357.0)
FuelConsumption=5.072375e-05 // affected by throttle position and engine speed //ORIGINAL 5.797e-05
FuelEstimate=1.00000 // fudge factor for differences between vehicle types (used for lap estimates and AI pit scheduling)
EngineInertia=0.20500 // rotational inertia of engine components
IdleThrottle=1 // throttle multiplier to help maintain idle speed
IdleRPMLogic=(1200, 1400) // attempt to maintain idle speed between these RPMs
LaunchEfficiency=0 // efficiency (0.0-1.0) of launch control, or 0.0 if N/A
LaunchRPMLogic=(6000, 7000) // holds RPM in this range before launch (used for AI even if launch control is N/A!)
RevLimitRange=(9750, 50, 10)
RevLimitSetting=4
RevLimitLogic=10 // RPM range around current setting where rev limiter operates
RevLimitAvailable=1 // whether to use a rev limit (if 0, you still must have a "rev limit", just make it 40000 or so, and make sure to change [CONTROLS]->UpshiftAlgorithm to fix shifting points)
EngineMapRange=(0, 1, 1) // 0 = most driveable, max = most power (low gears only) (unimplemented)
EngineMapSetting=0
EngineBrakingMapRange=(0, 1.000e-05, 1) // input throttle is ranged from minimum to 100%, with the minimum = setting * step * RPM,
EngineBrakingMapSetting=1 // the default is 1 * 0.000133 * 15000 RPM = 2% applied throttle at zero input throttle
EngineBoostRange=(0.01000, 1, 2)
EngineBoostSetting=0
BoostEffects=(50, 0.450, 15.000) // RPM increase per setting, fuel increase (45%) per setting, engine wear rate (115%) per setting
BoostTorque=-0.00410 // 0.4% less torque per setting (applies to all RPMs)
BoostPower=0.00200 // % more horsepower per setting
OptimumOilTemp=105.00 // degrees Celsius at which engine operates optimally
CombustionHeat=41.10 // degrees Celsius added per liter of fuel burned
EngineSpeedHeat=1.420e-03 // heat added linearly with engine speed
OilMinimumCooling=9.108e-04 // heat added linearly with engine speed
OilWaterHeatTransfer=(0.0116, 1.786e-04) // heat transfer from oil to water (base, w/ engine speed)
WaterMinimumCooling=0.00370 // heat dissipated without radiator
RadiatorCooling=(3.200e-04, 1.400e-04) // cooling rate with velocity (base, per setting)
LifetimeEngineRPM=(9950, 50) // (base engine speed for lifetime, range where lifetime is halved)
LifetimeOilTemp=(120, 2.0) // (base oil temp for lifetime, range where lifetime is halved)
LifetimeAvg=15000 // average lifetime in seconds
LifetimeVar=500 // lifetime random variance
EngineEmission=(0, 0.5000, -0.3000) // where flames and smoke are emitted (relative to ref frame at rear axle)
EngineSound=(0, 0.5000, -0.2000) // where engine sound is played (relative to ref frame at rear axle)
SpeedLimiter=1 // whether vehicle has a pitlane speed limiter
OnboardStarter=1 // whether vehicle restarts when stalled
StarterTiming=(1.50, 0.1000, 0.0) // average and variable cranking time, then time to blend with starting sound